Flavia Heinlein

Flavia Heinlein

Flavia Heinlein
Weitere Ideen von Flavia

Digital Menschlichen,Anatomie Des Menschen,Art Model

Medical project (Bone, muscles, ligaments and joints bio mechanics)  am working on. The main aim is to produce a series of 3D models/images and animation to illustrate the bio mechanic functions for educational purposes.  Key Points:  -Leg anatomy: An introduction to the basic anatomy of the leg, this will include different layers which can be hidden in sections. Skin>fat>muscle/ligaments>bones. The leg will also be used as the main visual component for the project. It will be broken into…

Medical project (Bone, muscles, ligaments and joints bio mechanics) am working on. The main aim is to produce a series of 3D models/images and animation to illustrate the bio mechanic functions for educational purposes. Key Points: -Leg anatomy: An introduction to the basic anatomy of the leg, this will include different layers which can be hidden in sections. Skin>fat>muscle/ligaments>bones. The leg will also be used as the main visual component for the project. It will be broken into…

Leg anatomy study., Ren Manuel on ArtStation at https://www.artstation.com/artwork/leg-anatomy-study

Leg anatomy study., Ren Manuel on ArtStation at https://www.artstation.com/artwork/leg-anatomy-study

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://www.cgchips.com

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://www.cgchips.com

Anatomi Bayan 78 / Anatomy Female 78 | Find us on >…

Anatomi Bayan 78 / Anatomy Female 78 | Find us on >…

Inspirational Artworks: Russian past 150 years:

Inspirational Artworks: Russian past 150 years:

Decent leg anatomy ✤ || CHARACTER DESIGN REFERENCES | キャラクターデザイン || ✤

Decent leg anatomy ✤ || CHARACTER DESIGN REFERENCES | キャラクターデザイン || ✤

(Bony Landmarks) Bone landmarks are not significantly visible on my character, other than at the bend points. Reference to keep mind if needed.

(Bony Landmarks) Bone landmarks are not significantly visible on my character, other than at the bend points. Reference to keep mind if needed.

Anatomy Reference, male skull head and muscles

Anatomy Reference, male skull head and muscles

A good sub-division nose with detailed nostrils design. (by: Chris Whitaker) #Topology

A good sub-division nose with detailed nostrils design. (by: Chris Whitaker) #Topology