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Blender is a free 3-D software that lets you create whatever model you want. Its difficulty is based on how well you know the hot keys. I like to use this program a lot with Garry's Mod to see how well I can make body armor or some kind of car part. I spend most of my time learning more about blender and what I can do with it.

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12 Basic Principles of Animation: The illusion of lifeComputer Graphics & Digital Art Community for Artist: Job, Tutorial, Art, Concept Art, Portfolio

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Why This Oscar-Winning Disney Short Looks Like Nothing Made Before

A Pixar film is a beautiful thing. Long after Toy Story’s 3-D novelty wore off, artists refined their techniques, so Up could make us cry. But in these computer-generated worlds full of perfect shapes and gradients, we inevitably lost some of that old Disney magic--the nuance of incredible, hand-drawn lines. “Isn’t there a way we can bring that hand of an artist back?” John Kahrs thought.

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Warrior by Ahmad Samy | Cartoon | 3D | CGSociety

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Here are two CG models made by the talented David Barrero, based on two designs I made a few years ago. I’m very impressed by the quality of his work. Check it...

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The King\'s Son by Leonardo Rezende | Cartoon | 3D | CGSociety

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Alex Velazquez

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3d city for online app

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tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

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Do Sketch ao 3D

É incrível quando um artísta consegue passar os desenhos do papel para algo que parece tão real. Mas para isso acontecer precisa de muita habilidade por parte do designer. A arte de criar modelagens tridimensional são sempre super elaboradas e feitas nos mínimos detalhes, e é extamente isso que faz a diferença. O talentosíssimo artísta …